Orb of Sun Tsai


Sun Tsai NG Construct, 60 ft. darkvision and hearing, Speaks Common, +2 languages, communicate telepathically with the wielder, Bluff +10, Intimidate +10

INT 15 +2
WIS 15 +2
CHA 10 +0
Item has deathwatch continually active
Item has 10 ranks in Bluff
Item has 10 ranks in Intimidate
Grants wielder Cleric Domain Air spells per character level
Necromancy [Evil]
Level: Clr 1
Components: V, S
Casting Time: 1 standard action
Range: 30 ft.
Area: Cone-shaped emanation
Duration: 10 min./level
Saving Throw: None
Spell Resistance: No

Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death within the spell’s range. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), undead, or neither alive nor dead (such as a construct).

Deathwatch sees through any spell or ability that allows creatures to feign death.

Granted Powers: Turn or destroy earth creatures as a good cleric turns undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Air Domain Spells
Spell Name Brief Description
1 Obscuring Mist: Fog surrounds you.
2 Wind Wall: Deflects arrows, smaller creatures, and gases.
3 Gaseous Form: Subject becomes insubstantial and can fly slowly.
4 Air Walk: Subject treads on air as if solid (climb at 45-degree angle).
5 Control Winds: Change wind direction and speed.
6 Chain Lightning: 1d6/level damage; 1 secondary bolt/level each deals half damage.
7 Control Weather: Changes weather in local area.
8 Whirlwind: Cyclone deals damage and can pick up creatures.
9 Elemental Swarm: Summons multiple elementals.
Cast as an air spell only.

Orb of Sun Tsai

Andem Chronicles tazerax